I'm an Architectural visualizer artist with an architectural engineering background in both interior and exterior designs.
Love to create believable environments and scenes.
Real time rendering is my main strength, keeping up with the industries latest technologies is the key to every successful visualizer.
What I absolutely love about real time rendering is that you leave the old traditional rendering ways and you get to see the results immediately, this makes the project development a lot more fun and opens up for possible creative ideas and innovation.
- Been in the 3D industry for 10+ years.
- Very detailed with my models and environment creation.
- Love working with both exterior and interior scenes.
- As an Architect I have a good sense of scale with the objects and material properties.
Hobbies:
Movies / gaming / Virtual reality / 3D printing and watching or reading new tutorials related to computer graphics.
Future Goal :
Create the most terrifying horror game.
Heading all the Metaverse projects
Extended Reality Developer, Creating 3d models (Including texturing and LOD's) of objects that is used in VR and AR projects.
With addition of creating storyboards for different kind of scenarios.
Head of Engineering Design department, a newly created department to design, supervise and approve all aluminum section drawings. My role extends to approving project drawings prepared by the Engineering Department and advising on any and all proposed construction projects in Balexco.
Worked in Bahrain's leading Architects and Engineers Consulting Bureau in the architectural department, and was involved in most of the company’s corporate and individual projects, which included proposals and tender applications.